Adicionando monstros 15 monstros
Página 1 de 1
Adicionando monstros 15 monstros
- Fotos:
- Código:
INSERT INTO `maps` VALUES ('3998', '3998', '0007', '0000');
INSERT INTO `maps` VALUES ('39981', '3998', '0007', '0000');
INSERT INTO `maps` VALUES ('39982', '3998', '0007', '0000');
INSERT INTO `maps` VALUES ('39983', '3998', '0007', '0000');
INSERT INTO `maps` VALUES ('39984', '3998', '0007', '0000');
INSERT INTO `maps` VALUES ('39985', '3998', '0007', '0000');
INSERT INTO `maps` VALUES ('39986', '3998', '0007', '0000');
INSERT INTO `maps` VALUES ('39987', '3998', '0007', '0000');
INSERT INTO `maps` VALUES ('39988', '3998', '0007', '0000');
INSERT INTO `maps` VALUES ('39989', '3998', '0007', '0000');
INSERT INTO `maps` VALUES ('39990', '3998', '0007', '0000');
INSERT INTO `maps` VALUES ('39991', '3998', '0007', '0000');
INSERT INTO `maps` VALUES ('39992', '3998', '0007', '0000');
INSERT INTO `maps` VALUES ('39993', '3998', '0007', '0000');
INSERT INTO `maps` VALUES ('39994', '3998', '0007', '0000');
INSERT INTO `monsterinfos` VALUES ('417100', 'WhiteTiger', '1', '0001', '0384', '60000000', '00', '20000', '20000', '0100', '0019', '0086', '0000', '0000', '0000', '0000', '0014', '0015', '0000', '0800', '0000', '0138', '3', '1000000', '0000', '0000', '3451130116', '0000', '009', '099', '009', '099', '099', '099', '099', '1002020', '1001020', '0000', '0060', '0100', '0000', '10000', '00', '0', '0', '30000', '100', '1');
INSERT INTO `monsterinfos` VALUES ('417101', 'LostMan', '1', '0001', '0523', '60000000', '00', '20000', '20000', '0100', '0019', '0086', '0000', '0000', '0000', '0000', '0014', '0015', '0000', '0800', '0000', '0138', '3', '1000000', '0000', '0000', '3451130116', '0000', '009', '099', '009', '099', '099', '099', '099', '1002020', '1001020', '0000', '0060', '0100', '0000', '10000', '00', '0', '0', '30000', '100', '1');
INSERT INTO `monsterinfos` VALUES ('417102', 'DeadMan', '1', '0001', '0522', '60000000', '00', '20000', '20000', '0100', '0019', '0086', '0000', '0000', '0000', '0000', '0014', '0015', '0000', '0800', '0000', '0138', '3', '1000000', '0000', '0000', '3451130116', '0000', '009', '099', '009', '099', '099', '099', '099', '1002020', '1001020', '0000', '0060', '0100', '0000', '10000', '00', '0', '0', '30000', '100', '1');
INSERT INTO `monsterinfos` VALUES ('417103', 'DeadLady', '1', '0001', '0518', '60000000', '00', '20000', '20000', '0100', '0019', '0086', '0000', '0000', '0000', '0000', '0014', '0015', '0000', '0800', '0000', '0138', '3', '1000000', '0000', '0000', '3451130116', '0000', '009', '099', '009', '099', '099', '099', '099', '1002020', '1001020', '0000', '0060', '0100', '0000', '10000', '00', '0', '0', '30000', '100', '1');
INSERT INTO `monsterinfos` VALUES ('417104', 'GoldenPheasant', '1', '0001', '0906', '5000000', '00', '20000', '20000', '0100', '0019', '0086', '0000', '0000', '0000', '0000', '0014', '0015', '0000', '0800', '0000', '0138', '3', '1000000', '0000', '0000', '3451130116', '0000', '009', '099', '009', '099', '099', '099', '099', '1002020', '1001020', '0000', '0060', '0100', '0000', '10000', '00', '0', '0', '30000', '100', '1');
INSERT INTO `monsterinfos` VALUES ('417105', 'AngryCat', '1', '0001', '0921', '60000000', '00', '20000', '20000', '0100', '0050', '0085', '0000', '0000', '0000', '0000', '0015', '0015', '0000', '1000', '1000', '0140', '15', '0000', '0000', '0001', '0000', '0500', '000', '000', '000', '000', '000', '000', '000', '1002020', '1001020', '8036', '0000', '0100', '0000', '1000', '00', '0', '0', '7000', '0', '1');
INSERT INTO `monsterinfos` VALUES ('417106', 'LordofStorm', '1', '0001', '0978', '60000000', '00', '20000', '20000', '0100', '0000', '0037', '0000', '0000', '0000', '0000', '0001', '0006', '0000', '1000', '0500', '0007', '3', '0360', '0000', '0000', '8003410', '0500', '099', '000', '099', '000', '000', '099', '001', '1000000', '1001000', '0000', '0000', '0000', '0000', '10000', '02', '0', '0', '7000', '0', '1');
INSERT INTO `monsterinfos` VALUES ('417107', 'destructive', '1', '0001', '0315', '60000000', '00', '20000', '20000', '0100', '0002', '0036', '0000', '0000', '0000', '0000', '0001', '0008', '0000', '1000', '0500', '0012', '3', '0480', '0000', '0000', '8003420', '0500', '000', '001', '000', '001', '001', '099', '003', '1000000', '1001000', '0000', '0000', '0000', '0000', '10000', '03', '6', '0', '7000', '0', '1');
INSERT INTO `monsterinfos` VALUES ('417108', 'Wolvren', '1', '0001', '0902', '60000000', '00', '20000', '20000', '0100', '0002', '0069', '0000', '0000', '0000', '0000', '0001', '0008', '0000', '1000', '0500', '0017', '3', '0600', '0000', '0001', '8003430', '0500', '001', '002', '001', '002', '002', '099', '003', '1000000', '1001000', '0000', '0000', '0000', '0000', '10000', '04', '7', '0', '7000', '0', '1');
INSERT INTO `monsterinfos` VALUES ('417109', 'Shanghi', '1', '0001', '0903', '60000000', '00', '20000', '20000', '0100', '0004', '0071', '0000', '0000', '0000', '0000', '0001', '0008', '0000', '1000', '0500', '0022', '3', '0660', '0000', '0001', '0000', '0500', '001', '003', '001', '003', '003', '099', '005', '1000010', '1001010', '0000', '0000', '0000', '0000', '10000', '05', '8', '0', '7000', '0', '1');
INSERT INTO `monsterinfos` VALUES ('417110', 'Legendarywarrior', '1', '0001', '0904', '60000000', '00', '20000', '20000', '0100', '0004', '0073', '0000', '0000', '0000', '0000', '0001', '0008', '0000', '1000', '0500', '0027', '3', '0810', '0000', '0001', '7548430', '0500', '002', '004', '002', '004', '004', '099', '005', '1000010', '1001010', '0000', '0000', '0000', '0000', '10000', '06', '9', '0', '7000', '0', '1');
INSERT INTO `monsterinfos` VALUES ('417111', 'BigFoot', '1', '0001', '0905', '60000000', '00', '20000', '20000', '0100', '0010', '0075', '0000', '0000', '0000', '0000', '0001', '0008', '0000', '1000', '0500', '0032', '3', '0930', '0000', '0001', '5001270', '0500', '003', '005', '002', '005', '005', '099', '007', '1000010', '1001010', '0000', '0000', '0000', '0000', '10000', '07', '10', '0', '7000', '0', '1');
INSERT INTO `monsterinfos` VALUES ('417112', 'HeavenRoc', '1', '0001', '0997', '150000', '00', '20000', '20000', '0100', '0014', '0078', '0000', '0000', '0000', '0000', '0001', '0008', '0000', '1000', '0500', '0037', '3', '1080', '0000', '0001', '1052302', '0500', '003', '006', '003', '006', '006', '099', '007', '1000010', '1001010', '0000', '0000', '0000', '0000', '10000', '08', '11', '0', '7000', '0', '1');
INSERT INTO `monsterinfos` VALUES ('417113', 'MistressofZeus', '1', '0001', '0710', '60000000', '00', '20000', '20000', '0100', '0015', '0075', '0000', '0000', '0000', '0000', '0001', '0008', '0000', '1000', '0500', '0042', '3', '1560', '0000', '0001', '1050855', '0500', '004', '007', '003', '007', '007', '000', '009', '1000020', '1001020', '0000', '0000', '0000', '0000', '10000', '09', '0', '0', '7000', '0', '1');
INSERT INTO `monsterinfos` VALUES ('417114', 'Vampire', '1', '0001', '0919', '60000000', '00', '20000', '20000', '0100', '0015', '0075', '0000', '0000', '0000', '0000', '0001', '0008', '0000', '1000', '0500', '0042', '3', '1560', '0000', '0001', '1050855', '0500', '004', '007', '003', '007', '007', '000', '009', '1000020', '1001020', '0000', '0000', '0000', '0000', '10000', '09', '0', '0', '7000', '0', '1');
INSERT INTO `monsterspawns` VALUES ('1233', '3998', '0079', '0350', '0001', '0001', '0001', '1800', '0001', '417100');
INSERT INTO `monsterspawns` VALUES ('12354', '39981', '0079', '0350', '0001', '0001', '0001', '1800', '0001', '417101');
INSERT INTO `monsterspawns` VALUES ('12365', '39982', '0079', '0350', '0001', '0001', '0001', '1800', '0001', '417102');
INSERT INTO `monsterspawns` VALUES ('12552', '39983', '0079', '0350', '0001', '0001', '0001', '1800', '0001', '417103');
INSERT INTO `monsterspawns` VALUES ('123399', '39984', '0079', '0350', '0001', '0001', '0001', '1800', '0001', '417104');
INSERT INTO `monsterspawns` VALUES ('123321', '39985', '0079', '0350', '0001', '0001', '0001', '1800', '0001', '417105');
INSERT INTO `monsterspawns` VALUES ('123543', '39986', '0079', '0350', '0001', '0001', '0001', '1800', '0001', '417106');
INSERT INTO `monsterspawns` VALUES ('1236556', '39987', '0079', '0350', '0001', '0001', '0001', '1800', '0001', '417107');
INSERT INTO `monsterspawns` VALUES ('1255246', '39988', '0079', '0350', '0001', '0001', '0001', '1800', '0001', '417108');
INSERT INTO `monsterspawns` VALUES ('1233993', '39989', '0079', '0350', '0001', '0001', '0001', '1800', '0001', '417109');
INSERT INTO `monsterspawns` VALUES ('1233456', '39990', '0079', '0350', '0001', '0001', '0001', '1800', '0001', '417110');
INSERT INTO `monsterspawns` VALUES ('1235445', '39991', '0079', '0350', '0001', '0001', '0001', '1800', '0001', '417111');
INSERT INTO `monsterspawns` VALUES ('1236599', '39992', '0079', '0350', '0001', '0001', '0001', '1800', '0001', '417112');
INSERT INTO `monsterspawns` VALUES ('1255249', '39993', '0079', '0350', '0001', '0001', '0001', '1800', '0001', '417113');
INSERT INTO `monsterspawns` VALUES ('12339931', '39994', '0079', '0350', '0001', '0001', '0001', '1800', '0001', '417114');
Npc.cs
- Código:
#region Teleport
case 4716112:
{
switch (npcRequest.OptionID)
{
case 0:
{
dialog.Text("Hello " + client.Entity.Name + ", How are you ? I am the manager of Teleport");
dialog.Text("So Where are You Going");
dialog.Option("Monster", 2);//RuBeRto
break;
}
case 2:
{
dialog.Text("So " + client.Entity.Name + " You are Dangerous Man ");
dialog.Option("WhiteTiger", 4);
dialog.Option("lostman", 5);
dialog.Option("Deadman", 6);
dialog.Option("DeadLady", 37);
dialog.Option("GoldenPheasant", 8);
dialog.Option("AngryCat", 9);
dialog.Option("LoardofStorm", 10);
dialog.Option("destructive", 11);
dialog.Option("Wolvren", 12);
dialog.Option("Shanghi", 13);
dialog.Option("Legendarywarrior", 14);
dialog.Option("BigFoot", 15);
dialog.Option("HeavenRoc", 16);
dialog.Option("MistressofZeus", 17);
dialog.Option("Vampire", 18);
break;
}
case 4:
{
client.Entity.Teleport(3998, 71, 351);
break;
}
case 5:
{
client.Entity.Teleport(39981, 71, 351);
break;
}
case 6:
{
client.Entity.Teleport(39982, 71, 351);
break;
}
case 7:
{
client.Entity.Teleport(39983, 71, 351);
break;
}
case 8:
{
client.Entity.Teleport(39984, 71, 351);
break;
}
case 9:
{
client.Entity.Teleport(39985, 71, 351);
break;
}
case 10:
{
client.Entity.Teleport(39986, 71, 351);
break;
}
case 11:
{
client.Entity.Teleport(39987, 71, 351);
break;
}
case 12:
{
client.Entity.Teleport(39988, 71, 351);
break;
}
case 13:
{
client.Entity.Teleport(39989, 71, 351);
break;
}
case 14:
{
client.Entity.Teleport(39990, 71, 351);
break;
}
case 15:
{
client.Entity.Teleport(39991, 71, 351);
break;
}
case 16:
{
client.Entity.Teleport(39992, 71, 351);
break;
}
case 17:
{
client.Entity.Teleport(39993, 71, 351);
break;
}
case 18:
{
client.Entity.Teleport(39994, 71, 351);
break;
}
}
break;
}
#endregion
MonsterTable em public void Drop(Game.Entity killer)
- Código:
#region New
if (Name == "Vampire" || Name == "MistressofZeus" || Name == "BigFoot" || Name == "Legendarywarrior" || Name == "LostMan" || Name == "DeadLady" || Name == "Shanghi" || Name == "Wolvren" || Name == "destructive" || Name == "LordofStorm" || Name == "DeadMan" || Name == "HeavenRoc" || Name == "GoldenPheasant")
{
this.RespawnTime = 15 * 60;
uint ItemID = 0;
byte type1 = 9;
for (int i = 0; i < 1; i++)
{
type1 = (byte)Kernel.Random.Next(1, 29);
switch (type1)
{
case 1:
ItemID = 824020;
break;
case 2:
ItemID = 824019;
break;
case 3:
ItemID = 824018;
break;
case 4:
ItemID = 823060;
break;
case 5:
ItemID = 823061;
break;
case 6:
ItemID = 823061;
break;
case 7:
ItemID = 823060;
break;
case 8:
ItemID = 823059;
break;
case 9:
ItemID = 823058;
break;
case 10:
ItemID = 822072;
break;
case 11:
ItemID = 822071;
break;
case 12:
ItemID = 821034;
break;
case 13:
ItemID = 821033;
break;
case 14:
ItemID = 820076;
break;
case 15:
ItemID = 820075;
break;
case 16:
ItemID = 820074;
break;
case 17:
ItemID = 820073;
break;
case 18:
ItemID = 800917;
break;
case 19:
ItemID = 800811;
break;
case 20:
ItemID = 800810;
break;
case 21:
ItemID = 800725;
break;
case 22:
ItemID = 800618;
break;
case 23:
ItemID = 800522;
break;
case 24:
ItemID = 800422;
break;
case 25:
ItemID = 800255;
break;
case 26:
ItemID = 800255;
break;
case 27:
ItemID = 800142;
break;
case 28:
ItemID = 800111;
break;
case 29:
ItemID = 800020;
break;
}
var infos = Database.ConquerItemInformation.BaseInformations[ItemID];
ushort X = Owner.X, Y = Owner.Y;
Game.Map Map = Kernel.Maps[Owner.MapID];
if (Map.SelectCoordonates(ref X, ref Y))
{
Kernel.SendWorldMessage(new Network.GamePackets.Message("Congratulations! " + killer.Name + " Has Defeated " + Name + " and dropped! " + Database.ConquerItemInformation.BaseInformations[ItemID].Name + " and " +rates.Bosses+ "!", System.Drawing.Color.White, Message.Center), Program.Values);
Network.GamePackets.FloorItem floorItem = new Network.GamePackets.FloorItem(true);
floorItem.Item = new Network.GamePackets.ConquerItem(true);
floorItem.Item.Color = (Undead.Game.Enums.Color)Kernel.Random.Next(4, 29);
floorItem.Item.ID = ItemID;
floorItem.Item.Plus = floorItem.Item.Plus;
floorItem.Item.MaximDurability = infos.Durability;
floorItem.Item.Durability = infos.Durability;
floorItem.Item.MobDropped = true;
floorItem.ValueType = Network.GamePackets.FloorItem.FloorValueType.Item;
floorItem.ItemID = ItemID;
floorItem.MapID = Owner.MapID;
floorItem.MapObjType = Game.MapObjectType.Item;
floorItem.X = X;
floorItem.Y = Y;
floorItem.Type = Network.GamePackets.FloorItem.Drop;
floorItem.OnFloor = Time32.Now;
floorItem.ItemColor = floorItem.Item.Color;
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
while (Map.Npcs.ContainsKey(floorItem.UID))
floorItem.UID = Network.GamePackets.FloorItem.FloorUID.Next;
Map.AddFloorItem(floorItem);
SendScreenSpawn(floorItem);
}
}
return;
}
#endregion
ou (drop de items diferente)
- Código:
#region New
if (Name == "Vampire" || Name == "MistressofZeus" || Name == "BigFoot" || Name == "Legendarywarrior" || Name == "LostMan" || Name == "DeadLady" || Name == "Shanghi" || Name == "Wolvren" || Name == "destructive" || Name == "LordofStorm" || Name == "DeadMan")
{
this.RespawnTime = 15 * 60;
killer.ConquerPoints += 100;
uint ItemID = 0;
byte type1 = 26;
for (int i = 0; i < 4; i++)
{
type1 = (byte)Kernel.Random.Next(1, 26);
switch (type1)
{
case 1:
ItemID = 1088000;
break;
case 2:
ItemID = 800913;
break;
case 3:
ItemID = 824015;
break;
case 4:
ItemID = 800720;
break;
case 5:
ItemID = 822053;
break;
case 6:
ItemID = 822055;
break;
case 7:
ItemID = 820071;
break;
case 8:
ItemID = 820072;
break;
case 9:
ItemID = 823055;
break;
case 10:
ItemID = 823056;
break;
case 11:
ItemID = 823057;
break;
case 12:
ItemID = 821031;
break;
case 13:
ItemID = 821032;
break;
case 14:
ItemID = 800000;
break;
case 15:
ItemID = 824017;
break;
case 16:
ItemID = 800421;
break;
case 17:
ItemID = 800110;
break;
case 18:
ItemID = 800017;
break;
case 19:
ItemID = 800254;
break;
case 20:
ItemID = 800513;
break;
case 21:
ItemID = 800320;
break;
case 22:
ItemID = 800722;
break;
case 23:
ItemID = 800616;
break;
case 24:
ItemID = 800809;
break;
case 25:
ItemID = 800804;
break;
case 26:
ItemID = 800916;
break;
}
var infos = Database.ConquerItemInformation.BaseInformations[ItemID];
ushort X = Owner.X, Y = Owner.Y;
Game.Map Map = Kernel.Maps[Owner.MapID];
if (Map.SelectCoordonates(ref X, ref Y))
{
Network.GamePackets.MsgMapItem floorItem = new Network.GamePackets.MsgMapItem(true);
floorItem.Item = new Network.GamePackets.MsgItemInfo(true);
floorItem.Item.Color = (COServer.Game.Enums.Color)Kernel.Random.Next(4, 8);
floorItem.Item.ID = ItemID;
floorItem.Item.Plus = floorItem.Item.Plus;
floorItem.Item.MaximDurability = infos.Durability;
floorItem.Item.Durability = infos.Durability;
floorItem.Item.MobDropped = true;
floorItem.ValueType = Network.GamePackets.MsgMapItem.FloorValueType.Item;
floorItem.ItemID = ItemID;
floorItem.MapID = Owner.MapID;
floorItem.MapObjType = Game.MapObjectType.Item;
floorItem.X = X;
floorItem.Y = Y;
floorItem.Type = Network.GamePackets.MsgMapItem.Drop;
floorItem.OnFloor = Time32.Now;
floorItem.ItemColor = floorItem.Item.Color;
floorItem.UID = Network.GamePackets.MsgMapItem.FloorUID.Next;
while (Map.Npcs.ContainsKey(floorItem.UID))
floorItem.UID = Network.GamePackets.MsgMapItem.FloorUID.Next;
Map.AddFloorItem(floorItem);
SendScreenSpawn(floorItem);
}
}
Kernel.SpawnBanshee = false;
return;
}
#endregion
Patch = https://mega.nz/#!rxMQVYiA!5R58OstXReLJQd8jfIm0d5R1AuTtXdv8WPZKXXEpEmQ
Tópicos semelhantes
» Adicionando Stone +15
» Adicionando Eventos de pk a source
» Quest Monstros Mitologicos
» [AJUDA URGENTE] Não aparece os monstros nos mapas!!!
» alguem ajudar como diminui monstros versao 5095
» Adicionando Eventos de pk a source
» Quest Monstros Mitologicos
» [AJUDA URGENTE] Não aparece os monstros nos mapas!!!
» alguem ajudar como diminui monstros versao 5095
Página 1 de 1
Permissões neste sub-fórum
Não podes responder a tópicos
|
|